While I'm sure there'll be some other fallout from yesterday's work on the Second Life marketplace (I've not gone looking yet and haven't checked my usual sources for such news), I think I've found one little but annoying difference that has been introduced:
Suddenly, in the MP emails, any & in the object name is being "escaped" as an HTML entity. *facepalms*
Time to look at the forums and search for a JIRA to see if anyone's already spotted it...
2012-08-08
2012-08-06
2012-06-21
Fallout from direct delivery
At Z&A we finished moving all of our products on the marketplace over to direct delivery about a month ago. While the deadline had been extended, we decided to meet the old one anyway so that we were all done (personally, some niggles aside, I rather like direct delivery).
There was, however, an interesting bit of fallout from doing this.
I've been a premium account for quite a long time now and, obviously, because of this, I've always had my 512 tier allowance to do something with. For as long as Z&A has existed we've always made a point of duplicating the magic boxes (first when it was XStreetSL and then when it became the marketplace) so that if one region was down, or was having problems, another one should be able to step in. To do this we've generally had one box out at the main store and one out at the "head office" (also known as "a crappy skybox rezzed over a 512 plot that Antony grabbed cheap somewhere").
Originally this was some scrap of land on Zindra. However, some club or something turned up in the region we were on and often lagged the place badly, or filled the region so we couldn't actually TP in. After that we moved it off Zindra and onto a quiet region on the mainland.
But, now, because there's no magic boxes any more, we don't need a "head office" any more.
The "head office" tended to serve another purpose too. It was somewhere to run to and wait out a rolling restart (waiting for the region restart notifier to do its thing).
So, for no good reason other than the "head office" had no use for hosting magic boxes any more (and so didn't have a use for the skybox any more), I decided it was time to find a nice plot and make an attractive rolling restart retreat.
This is it:
It's high up on the side of a mountain range (apparently the highest point anywhere on mainland isn't too far away) with most of the clutter out of draw distance so the view is mostly empty land and then sea. Which is nice.
So, in future, when Z and I just want to go sit and have a quiet chat, away from the workshop, or we need to wait out a restart, we can go laze by the fire.
The really fun part was building to the prim allowance of a 512 plot. It's easy to forget how fun the challenge is when you've got a whole region to play with elsewhere.
There was, however, an interesting bit of fallout from doing this.
I've been a premium account for quite a long time now and, obviously, because of this, I've always had my 512 tier allowance to do something with. For as long as Z&A has existed we've always made a point of duplicating the magic boxes (first when it was XStreetSL and then when it became the marketplace) so that if one region was down, or was having problems, another one should be able to step in. To do this we've generally had one box out at the main store and one out at the "head office" (also known as "a crappy skybox rezzed over a 512 plot that Antony grabbed cheap somewhere").
Originally this was some scrap of land on Zindra. However, some club or something turned up in the region we were on and often lagged the place badly, or filled the region so we couldn't actually TP in. After that we moved it off Zindra and onto a quiet region on the mainland.
But, now, because there's no magic boxes any more, we don't need a "head office" any more.
The "head office" tended to serve another purpose too. It was somewhere to run to and wait out a rolling restart (waiting for the region restart notifier to do its thing).
So, for no good reason other than the "head office" had no use for hosting magic boxes any more (and so didn't have a use for the skybox any more), I decided it was time to find a nice plot and make an attractive rolling restart retreat.
This is it:
It's high up on the side of a mountain range (apparently the highest point anywhere on mainland isn't too far away) with most of the clutter out of draw distance so the view is mostly empty land and then sea. Which is nice.
So, in future, when Z and I just want to go sit and have a quiet chat, away from the workshop, or we need to wait out a restart, we can go laze by the fire.
The really fun part was building to the prim allowance of a 512 plot. It's easy to forget how fun the challenge is when you've got a whole region to play with elsewhere.
2012-06-20
We have normality. I repeat, we have normality.
After today's rolling restart (which took an awful long time -- the region went down at 19:08 local and didn't come back until around 20:26) the great leap backward has taken place:
Now to see what has been borked in its place...
Raven Park Henge
A little earlier I was trawling around on the marketplace for cheap/free mesh items, just to see what was kicking about, and I stumbled on this rather nifty mesh Stonehenge:
Given what time of year it is at the moment I've decided to leave it out for the next 24 hours or so. If anyone fancies a quiet place to contemplate the workings of our solar system, their place in the universe, or simply enjoy whatever it is they associate with a henge, please feel free to come over to Raven Park and do so. The henge is rezzed on plot #2 of Raven Park.
Note that it could get taken in early if someone happens to rent the plot. ;-)
PS: Exact alignment for sunrise is left as role play for the reader.
(In case you want one for yourself, you'll find the henge here)
Given what time of year it is at the moment I've decided to leave it out for the next 24 hours or so. If anyone fancies a quiet place to contemplate the workings of our solar system, their place in the universe, or simply enjoy whatever it is they associate with a henge, please feel free to come over to Raven Park and do so. The henge is rezzed on plot #2 of Raven Park.
Note that it could get taken in early if someone happens to rent the plot. ;-)
PS: Exact alignment for sunrise is left as role play for the reader.
(In case you want one for yourself, you'll find the henge here)
Waiting for the great leap backward
It's rolling restart day today for RC regions and, I imagine, the Lab will be fixing the recent LeTigre timezone SNAFU. Given that this caused me to mess about with some clock-driving code the other day, I thought I'd build a nice big obvious test for this on a build platform:
The clock to the left is working off llGetGMTclock(). The one on the right is using llGetWallclock(). As you know, they should show a time difference but, as reported in SVC-8000, right now they report the same.
All being well, post-restart, they'll show the correct difference again.
The clock to the left is working off llGetGMTclock(). The one on the right is using llGetWallclock(). As you know, they should show a time difference but, as reported in SVC-8000, right now they report the same.
All being well, post-restart, they'll show the correct difference again.
2012-06-16
I made a clock
The problems with time on LeTigre sims hasn't been all bad, from my point of view. For no obvious reason it got me to write a bit of code to work a clock (yes, I know, hardly a new thing in Second Life, but I've never had a go myself before) and, this evening, I used it to build a clock for the Raven Park Mansion.
I'm rather pleased with it:
Currently, of course, it's showing UTC rather than (what most people still call) SLT. I'm actually tempted to change it so that it'll always display UTC. Although I guess it makes more sense to show Second Life time rather than a RL universal time.
I'm rather pleased with it:
Currently, of course, it's showing UTC rather than (what most people still call) SLT. I'm actually tempted to change it so that it'll always display UTC. Although I guess it makes more sense to show Second Life time rather than a RL universal time.
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